The name Tsë Lërwë Hadfow is derived from the Sylvin language, as Tsë Lërwë Hadfow was founded by Trgèj, who was culturaly Wood Elf.
Climate
Tsë Lërwë Hadfow has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 12°C (53°F). Tsë Lërwë Hadfow receives an average of 103 cm/y (40 in/y) of precipitation, most of which comes in the form of rain during the spring. Tsë Lërwë Hadfow covers an area of nearly 91 km2 (36 mi2), and an average elevation of 3826 m (12552 ft) above sea level.
Overview
Tsë Lërwë Hadfow was founded durring the early 10th century, by Trgèj. The establishment of Tsë Lërwë Hadfow was somewhat plagued by a lack of willing colonists, leading to Trgèj electing to pay people to resettle in Tsë Lërwë Hadfow.
Tsë Lërwë Hadfow was built using the conventions of Wood Elf durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Tsë Lërwë Hadfow is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Tsë Lërwë Hadfow is buildings are arranged arround a network of broad paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The city's millitarily questionable fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
Tsë Lërwë Hadfow is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.
Civic Infrastructure
Tsë Lërwë Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Tsë Lërwë Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Tsë Lërwë Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Tsë Lërwë Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Tsë Lërwë Hadfow's parks.
Tsë Lërwë Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tsë Lërwë Hadfow.
Tsë Lërwë Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Tsë Lërwë Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Tsë Lërwë Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Tsë Lërwë Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Tsë Lërwë Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tsë Lërwë Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tsë Lërwë Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tsë Lërwë Hadfow's public wards, blessings, and other arcane systems.
Tsë Lërwë Hadfow has an Scientific Academy which provides higher education in the natural sciences.
Tsë Lërwë Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Tsë Lërwë Hadfow's grid is powered by a boiler and turbine based power plant.
Tsë Lërwë Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Tsë Lërwë Hadfow has a first rate hospital which caters to anyone in need of long term medical care.
Tsë Lërwë Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Tsë Lërwë Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Tsë Lërwë Hadfow's natural decorations nor waterways.
Tsë Lërwë Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Tsë Lërwë Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Tsë Lërwë Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Tsë Lërwë Hadfow's bank was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..
In Tsë Lërwë Hadfow hail is always enormous, yet harmlessly plinks off people, creatures, and structures.
The Caypup near Tsë Lërwë Hadfow are known to be more aggressive than normal.
Tsë Lërwë Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Elven High Magic energies of tier 1 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 42
Farmers: 58
Farm Laborer: 90
Hunters: 74
Milk Maids: 57
Ranchers: 28
Ranch Hands: 59
Shepherds: 60
Farmland: 88102 m2
Cattle and Similar Creatures: 5425
Poultry: 65100
Swine: 4340
Sheep: 217
Goats: 43
Horses, Mounts, and Beasts of Burden: 2170
Craftsmen
Arms and Toolmakers: 41
Blacksmiths: 51
Bookbinders: 27
Buckle-makers: 28
Cabinetmakers: 49
Candlemakers: 80
Carpenters: 66
Clothmakers: 60
Coach and Harness Makers: 22
Coopers: 58
Copper, Brass, Tin, Zinc, and Lead Workers: 29
Copyists: 21
Cutlers: 18
Fabricworkers: 51
Farrier: 124
Furriers: 14
Glassworkers: 67
Gunsmiths: 46
Harness-Makers: 20
Hatters: 44
Hosiery Workers: 15
Jewelers: 23
Leatherwrights: 57
Locksmiths: 21
Matchstick makers: 34
Musical Instrument Makers: 31
Painters, Structures and Fixtures: 28
Paper Workers: 31
Plasterers: 29
Pursemakers: 36
Roofers: 22
Ropemakers: 21
Rugmakers: 21
Saddlers: 40
Scabbardmakers: 47
Scalemakers: 22
Scientific, Surgical, and Optical Instrument Makers: 13
Sculptors, Structures and Fixtures: 21
Shoemakers: 21
Soap and Tallow Workers: 78
Tailors: 124
Tanners: 27
Upholsterers: 32
Watchmakers: 30
Weavers: 60
Whitesmiths: 17
Merchants
Adventuring Goods Retellers: 15
Arcana Sellers: 15
Beer-Sellers: 31
Booksellers: 33
Butchers: 57
Chandlers: 55
Chicken Butchers: 62
Entrepreneurs: 22
Fine Clothiers: 55
Fishmongers: 54
Florists: 13
Potion Sellers: 36
Resellers: 98
Spice Merchants: 29
Wine-sellers: 44
Wheelwright: 33
Woodsellers: 20
Service workers
Bakers: 135
Barbers: 105
Coachmen: 30
Cooks: 98
Doctors: 49
Gamekeepers: 32
Grooms: 18
Hairdressers: 72
Healers: 57
Housekeepers: 63
Housemaids: 114
House Stewards: 65
Inns: 21
Laundry maids: 38
Maidservants: 74
Nursery Maids: 38
Pastrycooks: 86
Restaurateur: 90
Tavern Keepers: 90
Specialized Laborer
Ashworkers: 30
Bleachers: 20
Chemical Workers: 12
Coal Heavers: 46
In-Town Couriers: 47
Long Haul Couriers: 49
Dockyard Workers: 42
Gas Workers: 10
Hay Merchants: 18
Leech Collectors: 56
Millers: 48
Miners: 47
Oilmen and Polishers: 33
Postmen: 48
Pure Finder: 28
Skinners: 60
Sugar Refiners: 12
Tosher: 34
Warehousemen: 86
Watercarriers: 42
Watermen, Bargemen, etc.: 65
Skilled Laborers
Accountants: 28
Alchemist: 31
Clerk: 42
Dentists: 21
Educators: 56
Engineers: 31
Gardeners: 21
Mages: 16
Plumbers: 22
Pharmacist: 25
Professors: 9
Scientists: 16
Wizards: 9
Civil Servants
Adventurers: 21
Bankers: 30
Civil Clerks: 48
Civic Iudex: 24
Consultants: 14
Exorcist: 50
Fixers: 26
Kami Clerk: 45
Landlords: 40
Lawyers: 25
Legend Keepers: 37
Militia Officers: 180
Monks, Monastic: 70
Monks, Civic: 70
Historian, Oral: 46
Historian, Textual: 26
Policemen, Sheriffs, etc.: 52
Priests: 90
Rangers: 27
Rat Catchers: 34
Scholars: 35
Spiritualist: 40
Slayers: 12
Storytellers: 73
Military Officers: 67
Cottage Industries
Brewers: 67
Comfort Services: 94
Enchanters: 24
Herbalists: 24
Jaminators: 80
Needleworkers: 72
Potters: 35
Preserve Makers: 62
Quilters: 29
Seamsters: 98
Spinners: 62
Tinker: 25
Weaver: 57
Artists
Actors: 22
Architects: 8
Bards: 33
Costumers: 12
Dancers: 25
Drafters: 13
Engravers: 17
Fine Furniture Carpenters: 10
Glaziers: 22
Inlayers: 20
Musicians: 63
Painters, Art: 11
Playwrights: 23
Sculptors, Art: 19
Wood Carvers: 70
Writers: 74
Produce Industries
Butter Churners: 74
Canners: 63
Cheesmakers: 65
Ice Merchants: 9
Millers: 44
Picklers: 36
Smokers: 26
Stockmakers: 25
Tobacconists: 35
Tallowmakers: 45
8125 of Tsë Lërwë Hadfow's population work within a Foundational Occupation.
426 work in Agriculture
1817 work as Craftsmen
672 work as Merchants
1275 work as Service Workers
833 work as General Laborers
327 work as Skilled Laborers
1182 work as Civil Servants
729 work in Cottage Industries
442 work as Artists
422 work in Produce Industries
12056 of Tsë Lërwë Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1519 (7%) are noncontributers.
Points of Interest
While private tutelage of worthy apprentices can be had even in most remote villages, Tsë Lërwë Hadfow is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.
Tsë Lërwë Hadfow's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Tsë Lërwë Hadfow suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.